
HOW TO MIRROR MODEL IN AUTODESK INVENTOR 2015 FREE
This left a main sketch that was free of anything except direction for other sketches. No other solid body sketching was added in this sketch. Main Constrained concept sketch and childĪll the sketch blocks and main design limitations were constrained in the MainLayout sketch. A really great planning tool for 2D movement behavior.

Moreover, this behavior allows layout such as this one to act like an assembly model, without the overhead. Once in place, these act like AutoCAD blocks whose entities are all packaged together like a single object. You should be able to see the MainLayout sketch in the model browser, and cascaded below that, the sketch blocks used in the 2D sketch. I went into each part and measured a cross section that I reproduced in the layout part’s MainLayout sketch, and created sketch blocks from these. Take for example this competition, where 3 component assemblies were furnished and had to be used: a parabolic leaf spring, a hub, and a damper. Sketch Blocks are the bomb when it comes to components that are part of the initial design strategy. From here all parts are developed together and farmed out to their final form using the Make Component / Make Part tools. It contains all the key components within the overall design, including all the parameters.

I used one layout part file to run the design from.

This hinged suspension is a really great candidate. Mark Flayler probably explained this best last year in his Top Down Design labs when he said multi-body modeling is best employed when multiple parts are design to work and fit together. One of the sweetest features to come along in Inventor is the ability to model multiple solid bodies in one part. While only one can win the money, everyone else can benefit from a few of my headaches during the design process. GrabCAD and Tikitreiler will be paying someone that nice fee for designing the best new trailer shackle assembly.
